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Warcraft III Night Elf Strategies

 
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DarkSoul



Joined: 21 Oct 2007
Posts: 104
Location: San Francisco

PostPosted: Sun Oct 21, 2007 10:41 pm    Post subject: Warcraft III Night Elf Strategies Reply with quote

=DK=DaRKSouL
Administrator Jul 26th 12:36 PM
If you got a nice strategy for night elf, post it here.
=DK=Dragon-Eyes
User ID: 0526904 Jul 28th 4:08 PM
well iight im am a ex member and do have an NE strat i got from warcraftiii.net but i will post it here but i dont use this strat to the dot i modified it to my playin style but this is wat i built mine on top ofOk here goes.
-Send 4 wisps to your mine
-Send the other wisp to build an altar
-Queue up 2 wisps
-1st wisp out goes and builds a moon well
-Queue up another wisp
-2nd wisp goes to mine
-queue up another wisp
-3rd wisp should go build another moon well
-queue up 3 more wisps, rally them to nearby trees
-so your 4th, 5th, 6th, and 7th wisps will be getting lumber
-your altar and your 1st moon well should finish almost at the same time, start your hero up(I prefer the demon hunter)
-send the one of the wisp that built the altar to lumber and the one the made the 1st moon well to scout.
-when you get 60-65 lumber get a wisp off the tree and move it to where you want to build your 1st ancient of war(AoW), when you get 70 lumber build the AoW
-when you get up to 100 lumber build a hunters hall
-when you get up to 70 lumber again build a second ancient of war
-then build your 3rd moon well
-you should start getting huntresses once your first AoW is done and keep producing until you have a total of six(don't forget to use that second AoW when it finishes)
-when you have your 6 huntresses and your hero get out there and creep.
-upgrade your armor first, then weapons for your huntresses, then upgrade your tree of life.
-once your hero has gained 2 lvls creeping bring your group back and heal and grab at least 2 more huntresses(stay out of low upkeep for now)
-this is about the time I choose to expand so if you have a mine cleared already use it, if not go clear one.
-at the same time get your huntresses the sentinel ability and put birds all over the place, if you can get some in your opponent(s) base.
-at this point it depends what your enemy is doing (and what race too...) you need to adjust to what they are doing, if they are orcs and are getting shamans, counter with dryads and buy a wand of negation to help, if there humans going for griffins get some druids of the talon, you should know enough of night elves to know what your units do.



=DK=Dragon-Eyes
User ID: 0526904 Jul 28th 4:12 PM
keep in mind this is only good in team play but horrible in 1v1 i dunno any 1v1 strat but keep in mind in 1v1 u can only play on certain maps and the best strat is orc tower rush which rulz all other races and strats in 1v1 so the build i gave u above ONLY use in ateam game (which most peeps play) cuz it sux in 1v1
=dk=rickhunter
Administrator Jul 28th 4:22 PM
NE tips, dont roll a hunter, dwarf is better, rogue they ok, Druid is well duh, priest go dwarf fear ward ftw, and warrior, anything but NE.

Plus most horde hate NE like alliance hates UD
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